Stevens Memorial Library (North Andover)

Cool tech, gadgets, games robots, and the digital world, written by Clive Gifford ; consultant, Mike Goldsmith

Label
Cool tech, gadgets, games robots, and the digital world, written by Clive Gifford ; consultant, Mike Goldsmith
Language
eng
Illustrations
illustrations
Index
index present
Literary Form
non fiction
Main title
Cool tech
Oclc number
738384206
Responsibility statement
written by Clive Gifford ; consultant, Mike Goldsmith
Sub title
gadgets, games robots, and the digital world
Summary
How many times a day do you connect to the digital world? You text, tweet, stream songs, watch videos, and play games. But do you know how it all works? Leap inside to discover the technology behind the coolest gadgets and meet the people with the big ideas. Find out what robots are up to, how a video game is made, and how the internet affects your life."P. [4] of cover
Table Of Contents
Calculators and computers -- Great brain -- Grace Hopper -- Evolution of the computer -- Vision of the future -- Early home computing -- Laptop -- Networks -- Inventing the World Wide Web -- Undersea cables -- Internet traffic -- Silicon Valley -- Bill Gates -- How Apple grew -- What's behind a website -- What do search engines do? -- Who invented Google? -- Server farm -- Our time online -- Social networking -- Mark Zuckerberg -- Growth of the Web -- Access all areas -- How the Web is run -- Good side of the Web -- Bad side of the Web -- Keeping us safe -- Making money online -- E-buying and selling -- World without wires -- Smartphone -- Text talk -- Eye in the sky -- Where do you want to go? -- What's a wiki? -- Age of the Internet -- Shift to digital media -- E-reader -- Augmented reality -- From arcades to consoles -- Early games -- Tomohiro Nishikado -- Story of Nintendo -- Evolution of game controllers -- Kinect -- Playing together -- How video games are made -- What do you want to play? -- Console wars -- Virtual worlds -- Video games arrive -- Digital camera -- Digital photography -- Clive Sinclair -- Wired cities -- Interacting with new technology -- Supercomputers -- Artificial intelligence -- What makes a robot? -- Types of robots -- Cynthia Breazeal -- Mars Rover -- Robot hospital -- Robot explorers -- Advance of the robots -- What next? -- Glossary -- Index -- Acknowledgments
Target audience
juvenile
resource.variantTitle
Gadgets, games robots, and the digital world
Classification
Content
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